Accessibility Statement
Effective 2026-05-05.
Our commitment
Glowloop is built for autistic kids, teens, and adults. Accessibility is the product, not a feature. We commit to WCAG 2.2 AA at minimum and target AAA on game shells where it does not conflict with sensory variation.
What we ship by default
- Three sensory presets: low arousal (pastel, slow, quiet), standard, high arousal (vibrant, brisk, full sound)
- Per-channel sliders for SFX, music, animation speed, contrast, motion
- Pause-anywhere on every game, including cutscenes
- Calm Corner exit always one tap away
- No flashing, no strobe effects, ever
- No time pressure default; any timer is optional and off by default
- OpenDyslexic font option in account settings
- 4.5:1 color contrast minimum (WCAG AA), 7:1 on key text (AAA)
- 44 by 44 pixel minimum tap targets
- Voice-over for all text content (where we record audio)
- Keyboard navigation, visible focus rings, skip links
- Respect for prefers-reduced-motion and prefers-contrast media queries
PDA-friendly design
Glowloop is built for autistic people including those with a Pathological Demand Avoidance profile. We use low-demand UI verbs ("you could try"), invisible-progress mode, opt-in goals only, no streaks, no shame-on-skip mechanics.
Co-occurring conditions
Most autistic people also have ADHD, dyslexia, dyspraxia, or anxiety. Glowloop supports these with: short sessions, immediate feedback, OpenDyslexic font, simple-tap alternatives to fine-motor demands, and no leaderboards or social pressure.
Built with autistic adults
Glowloop has paid autistic-adult consultants on retainer who review every game, flag deficit-model framings, and have veto power on flagged content. Real names and bios are listed on the About page.
Known limitations
We track every gap publicly. Today, on the production build:
- Voice-over for all text is not yet implemented. Recording is in progress; rolling through year 1. Spanish-language audio is targeted for year 2.
- Per-channel sliders for SFX volume, music volume, animation speed, and contrast exist in the data model but are not yet exposed in the settings UI. Today the three sensory presets (Calm, Standard, Bright) drive these channels together. Wave 4.
- Self-serve data export and deletion UI is not yet built. Until then, email [email protected] and we honor requests within 30 days.
- OpenDyslexic font is now toggleable in the in-game Settings sheet. The webfont file ships in Wave 4; until then the toggle falls back to Comic Sans, which is dyslexia-friendlier than our default.
- We are not a replacement for clinical AAC. Use Proloquo2Go, LAMP, or TouchChat for full AAC.
Report a barrier
Email [email protected] with the page or game and the issue. We respond within 5 business days and prioritize accessibility fixes ahead of feature work.